DungeonShooting / DungeonShooting_Godot / src / game / activity / prop /
@小李xl 小李xl authored on 12 Sep 2023
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active 翻滚冷却, 优化主动道具处理逻辑 1 year ago
buff 将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了 1 year ago
Prop.cs 修复拾起道具的bug 1 year ago