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DungeonShooting
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c8fb48e37b
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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framework
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latest commit
c8fb48e37b
小李xl
authored
on 10 May 2023
..
activity
添加敌人死亡特效
2 years ago
common
重构ActivityMark创建物体对象流程, 目前已完成大部分功能
2 years ago
coroutine
协程支持Task返回, 标记生成的物体本身添加泛白特效(还有点问题)
2 years ago
generator
房间添加权重功能
2 years ago
map
修复模板房间中多个自定义物体会导致报错的bug
2 years ago
ui
协程支持Task返回, 标记生成的物体本身添加泛白特效(还有点问题)
2 years ago
Grid.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
IDestroy.cs
完成生成在标记处
2 years ago
IProcess.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
SerializeVector2.cs
门对象在关门和开门时导航区域不同
2 years ago