DungeonShooting / DungeonShooting_Godot / src / game /
@小李xl 小李xl authored on 25 Jun 2023
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activity 调整整体音量 2 years ago
buff 退出房间后释放对象 2 years ago
camera 输入管理器 2 years ago
effects 修复在连接两个房间过道中射击不会保留弹壳的bug 2 years ago
event 左下角武器ui同步玩家手上武器的动画 2 years ago
manager 将玩家血条改为单颗红心 2 years ago
role 添加受到伤害后的无敌时间 2 years ago
room 退出房间后释放对象 2 years ago
ui 将玩家血条改为单颗红心 2 years ago
AnimatorNames.cs 添加武器自动上膛配置 2 years ago
Cursor.cs 加载武器 2 years ago
GameApplication.cs 退出房间后释放对象 2 years ago
GameConfig.cs 门相关修改 2 years ago
PhysicsLayer.cs 完成将 ActivityObject 绘制成静态图片的 API 2 years ago
SignNames.cs 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago