DungeonShooting / DungeonShooting_Godot / prefab / role /
@小李xl 小李xl authored on 7 Nov 2022
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Enemy.tscn 修复PickUpWeapon()后武器仍在闪光的问题 2 years ago
Player.tscn 修复PickUpWeapon()后武器仍在闪光的问题 2 years ago
Role.tscn 将子弹的逻辑代码移植至 ActivityObject 子类, 添加自动成 ResourcePath.cs 类功能 2 years ago