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DungeonShooting
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d86bd3a6ef
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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framework
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latest commit
d86bd3a6ef
小李xl
authored
on 14 Mar 2023
..
activity
更改投抛物体的代码, 现在不需要调用Throw函数实现投抛, 而是直接设置物体海拔高度和纵轴速度, 目前还有点问题
2 years ago
common
修复关闭游戏时可能会报错卡死的bug
2 years ago
generator
将换弹进度条和互动提示组件添移到ui层下
2 years ago
map
修复关闭游戏时可能会报错卡死的bug
2 years ago
ui
将玩家血量护盾和武器ui代码拆分开
2 years ago
Grid.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
IDestroy.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
IProcess.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
SerializeVector2.cs
门对象在关门和开门时导航区域不同
2 years ago