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root
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DungeonShooting
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d86bd3a6ef
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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game
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room
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latest commit
d86bd3a6ef
小李xl
authored
on 14 Mar 2023
..
AutoTileConfig.cs
修复关闭游戏时可能会报错卡死的bug
2 years ago
RoomDoor.cs
备份
2 years ago
RoomLayerEnum.cs
还原物体root和导航区域计算
2 years ago
RoomManager.cs
更改投抛物体的代码, 现在不需要调用Throw函数实现投抛, 而是直接设置物体海拔高度和纵轴速度, 目前还有点问题
2 years ago