DungeonShooting / DungeonShooting_Godot / src / game / manager /
@小李xl 小李xl authored on 17 Jul 2023
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ActivityIdPrefix.cs 移速道具 1 year ago
InputManager.cs 修复拾起道具的bug 1 year ago
ResourceManager.cs 保存房间大小位置数据 1 year ago
ResourcePath.cs 小修改 1 year ago
SoundManager.cs 调整整体音量 1 year ago
SpecialEffectManager.cs PutDown()参数改为枚举类型 2 years ago
UiManager_Methods.cs 更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug 1 year ago