DungeonShooting / DungeonShooting_Godot / src / game / room /
@小李xl 小李xl authored on 14 Feb 2023
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AutoTileConfig.cs 还原物体root和导航区域计算 2 years ago
DungeonTileManager.cs 还原物体root和导航区域计算 2 years ago
NavigationPolygonData.cs 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago
RoomLayerEnum.cs 还原物体root和导航区域计算 2 years ago
RoomManager.cs 修复ai拾起武器bug, 优化ai拾起逻辑, 添加相机视野跟随鼠标 2 years ago
TileCellInfo.cs 还原物体root和导航区域计算 2 years ago