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DungeonShooting
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f01e4e0a1d
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develop
DungeonShooting
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DungeonShooting_Godot
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prefab
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latest commit
f01e4e0a1d
小李xl
authored
on 10 Nov 2022
..
effect
添加敌人对象, 目前还没有任何逻辑
2 years ago
role
将子弹的逻辑代码移植至 ActivityObject 子类, 添加自动成 ResourcePath.cs 类功能
2 years ago
test
架构调整
2 years ago
ui
修复PickUpWeapon()后武器仍在闪光的问题
2 years ago
weapon
敌人基础跟随, 目前只是朝着玩家移动
2 years ago