DungeonShooting / DungeonShooting_Godot / src / game / item / weapon /
@小李xl 小李xl authored on 10 Nov 2022
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bullet 敌人基础跟随, 目前只是朝着玩家移动 2 years ago
gun 修复音频节点播放完音效不会销毁的bug 2 years ago
shell 修复音频节点播放完音效不会销毁的bug 2 years ago
RegisterWeapon.cs 抽象出ThrowComponent组件 2 years ago
RegisterWeaponFunction.cs 抽象出ThrowComponent组件 2 years ago
Weapon.cs 调整部分代码, 添加注释 2 years ago
WeaponAttribute.cs 添加Role攻击目标 2 years ago
WeaponManager.cs 抽象出ThrowComponent组件 2 years ago
WeaponWeightType.cs 抽象出ThrowComponent组件 2 years ago