DungeonShooting / DungeonShooting_Godot / src / game / activity / role /
@lijincheng lijincheng authored on 10 Jul 2023
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enemy 将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了 1 year ago
CampEnum.cs 移速道具 1 year ago
FaceDirection.cs 移速道具 1 year ago
MountRotation.cs 移速道具 1 year ago
Player.cs 修复拾起道具的bug 1 year ago
Role.cs 修复拾起道具的bug 1 year ago
RoleState.cs 制作被动道具 1 year ago